Roblox EV calculator

Greedy Growers Expected Value & Pet Calculator

Enter one seed test, add any manually measured pet bonus, mutation, fertilizer, rebirth, lightning failure rate, plots, and play time to estimate whether a run is worth repeating.

Last checked: August 10, 2026

Manual tool

Expected value and pet calculator

This calculator uses your own measurements. Pet presets stay empty until names, abilities, cooldowns, and bonuses are verified in game.

Sample values only. Pet bonus starts at 0 because no pet multiplier is verified yet.

Base profit

60

Base harvest value minus one seed cost.

Pet-adjusted value

160

Base value after the manual pet bonus percent.

Mutation-adjusted value

160

Pet value after mutation, fertilizer, and rebirth multipliers.

Lightning-adjusted expected value

28

Expected profit per attempt after failure rate and seed cost.

Profit per minute

9.33

Expected value divided by growth time and multiplied by plots.

Break-even harvest

125

Base harvest value needed to break even after all multipliers and lightning risk.

Expected value per hour

560

Expected profit per minute multiplied by 60.

Session expected value

560

Expected value for 20 planned attempts in the entered play time.

Harvest now / wait longer

Wait longer is reasonable if your sample is repeatable.

A quick read based on expected value and lightning risk.

Best pet for this seed

No pet selected. Compare pets after you test one.

Uses only the pet you entered; no unverified preset ranking.

Data trust status

Manual sample. Needs repeated runs before ranking.

Shows whether the run is manual, pet-testing, or multiplier-testing data.

What to record

Build a pet-ready sample before trusting EV

Use one seed and one timing window first. Then add pet notes only when the same bonus appears in repeatable runs.

One seed

Record seed name, seed cost, and the route used to reach your plot.

One timing window

Keep growth time consistent so profit per minute comparisons stay fair.

Pet evidence

Screenshot the pet card, ability text, cooldown, and the harvest result in the same update window.

Update retest

When Roblox update time changes, mark old samples stale until you repeat them.

How it works

Expected value formulas with manual pet inputs

The calculator uses arithmetic from your inputs only. It does not know official pet presets, seed tables, lightning odds, or hidden rates.

Base profit
base harvest - seed cost

Shows the clean run before pet, mutation, and risk.

Pet value
base harvest x (1 + pet bonus %)

Pet bonus is manual until verified in game.

Adjusted value
pet value x mutation x fertilizer x rebirth

Use 1 for any multiplier you have not measured.

Lightning EV
(adjusted value x success rate) - seed cost

Failure rate turns the run into expected value.

Profit/minute
(EV / growth minutes) x plots

Use this to compare routes with different wait times.

Break-even harvest
seed cost / (success rate x multipliers)

Base harvest value needed before a run stops losing value.

Data boundaries

No pet presets until pets are verified

This page is upgraded for pet testing, but it still avoids fake default pet multipliers, seed databases, drop rates, or official-looking rankings.

Pet presets
Empty by design

Enter manual pet bonus only after your own test. Presets can be added later when evidence exists.

Seed database
Manual inputs

No complete source-backed seed table is assumed by the calculator.

Lightning odds
Player estimate

The listing confirms lightning risk, not the exact failure rate.

Best pet
Scenario-based

The output compares the pet you enter; it does not rank all pets.

Script data
Avoid

Executor pages are not reliable sources for normal play or presets.

Sources checked

Last checked and claim strength

Official sources support the seed-to-harvest loop. Calculator formulas are editorial math using player-entered values.

Roblox game page
Official

Confirms seed buying, planting, growth, lightning risk, and harvest timing.

Open
Roblox game data
Official

Confirms public game fields and update signals during checks.

Open
Pets page
Testing

Tracks reported pet slots without inventing names, ability values, cooldowns, or rarity.

Open
Pets update
Reported / testing

Explains why pet-related calculator presets must wait for evidence.

Open
Calculator formulas
Editorial

Expected value, break-even, and profit per minute are plain math from player inputs.

No verified link

Fan-made Greedy Growers guide. Not affiliated with Roblox or the game creators. Roblox and the game creators remain the official sources for play, purchases, support, moderation, and official updates.

Greedy Growers Calculator FAQ

Why add pets to the calculator?
Pets may change harvest value, timing, recovery, or risk, so the calculator now accepts a manual pet bonus and cooldown instead of pretending pets do nothing.
Are there default pet multipliers?
No. Pet ability values are not verified enough for presets, so the pet bonus starts at 0 and must be entered manually.
What is lightning-adjusted expected value?
It is the adjusted harvest value multiplied by success rate, minus seed cost. It estimates average profit per attempt.
How do I use mutation, fertilizer, and rebirth?
Enter 1 for anything unverified. Replace it only when you have a measured multiplier or a source-backed value.
Can this choose the best pet?
It can judge the pet you entered for this seed and cooldown window, but it does not rank all pets until pet data is verified.
When should I retest?
Retest after Roblox updates, after a pet ability changes, or when your route, plots, or failure rate changes.